The 1st Workshop on Games-Human Interaction (GHItaly 2017) aims at bringing together scholars and industry practitioners to establish a common ground on the topic. Main goal of the event is to spur discussion, exchange of ideas, and development of new ways of researching, teaching, and working on HCI applied to design and production of video games. The application range of video games has to be intended in its broadest sense: both entertainment and applied finalities.
Programme
Session | Paper | |
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9:00-9:15 | Opening | Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani |
9:15-10:45 | Game Design and Player Experience | Björn Strååt, Harko Verhagen Using User Created Game Reviews for Sentiment Analysis: A Method for Researching User Attitudes |
Alan Mattiassi Command Systems And Player-Avatar Interaction In Successful Fighting Games In Light Of Neuroscientific Theories And Models |
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Ilaria Mariani, Davide Spallazzo Interactive Players. LBMGs from a Design Perspective |
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Marco Begolo, Sebastiano Valle, Marco Zanella, Armin Bujari, Ombretta Gaggi, Claudio Enrico PalazziImplementation and Evaluation of a Multiplayer Pong Game | ||
Daniele Norton, Laura Anna Ripamonti, Mario Ornaghi, Davide Gadia, Dario Maggiorini Monsters of Darwin: a strategic game based on Artificial Intelligence and Genetic Algorithms |
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10:45-11-15 | Coffee Break | |
11:15-12:30 | Applied Games and Gamification | Ombretta Gaggi, Nicola Favaro Euphoni: a system to support speech therapy |
Antti Knutas, Rob van Roy, Timo Hynninen, Marco Granato, Jussi Kasurinen, Jouni Ikonen Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments |
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Antonio Origlia, Piero Cosi, Antonio Rodà, Claudio Zmarich A dialogue-based software architecture for gamified discrimination tests |
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Daniela Fogli, Federico Danesi, Alessio Malizia, Tommaso Turchi, David Bell Sustaining Cultures of Participation by Fostering Computational Thinking Skills through Game-Play |
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Antonio Origlia, Dario Di Mauro, Maria Laura Chiacchio, Francesco Cutugno Establishing a theoretical background for a museum-centric entertainment system |
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12:30-13:00 | Closing Remarks | Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani |
Topics
The workshop aims at collecting contribution advancing the research applied to video games. Suggested topics include (but are not limited to):
- Human Computer Interaction
- Usability (also for special needs)
- Biometric measures for interaction
- Game Design & Level Design
- Artificial Intelligence applied to Game and Level Design
- Visualization techniques
- Immersive VR systems
- Social interaction in video games and virtual environments
- Software architectures
- Distributed and Online systems
- Sensemaking
- Agency of objects
- Critical or meaningful play experience
- Moral choices
- Procedural rhetoric
- Storytelling
Submission
All paper submissions must be in English, and they must not exceed six (6) pages in length, including references. The papers must be formatted using the ACM SIGCHI format. The latest version of the ACM SIGCHI templates can be found at the following URL:
https://chi2017.acm.org/submission-formats.html
Papers must be submitted online on EasyChair.
https://easychair.org/conferences/?conf=ghitaly17
All the papers will be subject to a double review process by the members of the Programme Committee. The proceedings with the papers accepted to the GHItaly 2017 workshop will be published in CEUR Workshop Proceedings (http://ceur-ws.org/), and will be indexed by SCOPUS. The authors of the best papers will be invited to submit an extended version of their work to an international journal.
The authors of the best papers will be invited to submit an extended version of their work to a special issue of Multimedia Tools and Applications published by Springer International Publishing, ISSN: 1380-7501 (print), 1573-7721 (electronic), https://link.springer.com/journal/11042 .
Important Dates
- June 11 (extended): Deadline for submitting papers
- June 30: Review notification
- September 18: GHItaly 2017 Workshop
- September 19-20: CHItaly 2017 conference
Organizing Committee
- Maria De Marsico – Sapienza Università di Roma
- Laura Anna Ripamonti – Università degli Studi di Milano
- Davide Gadia – Università degli Studi di Milano
- Dario Maggiorini – Università degli Studi di Milano
- Ilaria Mariani – Dipartimento di Design, Politecnico di Milano
Program Committee
- Barbara Rita Barricelli – Università degli Studi di Milano
- Riccardo Berta – Università degli Studi di Genova
- Maresa Bertolo – Dipartimento di Design, Politecnico di Milano
- Matteo Bittanti – IULM Libera Università di Lingue e Comunicazione
- Umberto Castellani – Università di Verona
- Alessandro De Gloria – Università degli Studi di Genova
- Maria De Marsico – Sapienza Università di Roma
- Ines Di Loreto – Université de Technologie de Troyes
- Gabriele Ferri – Amsterdam University of Applied Sciences
- Davide Gadia – Università degli Studi di Milano
- Marco Granato – Università degli Studi di Milano
- Jouni Ikonen – Lappeenranta University of Technology
- Antti Knutas – Lappeenranta University of Technology
- Pier Luca Lanzi – Politecnico di Milano
- Dario Maggiorini – Università degli Studi di Milano
- Ilaria Mariani – Dipartimento di Design, Politecnico di Milano
- Mario Ornaghi – Università degli Studi di Milano
- Claudio Palazzi – Università di Padova
- Daniele Riboni – Università di Cagliari
- Laura Anna Ripamonti – Università degli Studi di Milano
- Elif Surer – Middle East Technical University
- Francesco Tissoni – Università degli Studi di Milano
- Stefano Valtolina – Università degli Studi di Milano
- Daniela Villani – Università Cattolica del Sacro Cuore di Milano